it's funny, submitting games and really studying about how the whole process works, and reading up on other people that own other sites, you wonder what do people think of you, and how do you really cater to what the people want while still making your self happy making a game. i think everyone kind of caters to a certain web group or niche of people. some groups have much bigger amounts of people that share similar interests while others are not as big.
i really know that i love creating, i think very abstractly when it comes to programming, and i think i need to take a more structured and less random approach to making a game.
from submitting, reviewing, and getting feedback i've learned a few things.
1. people want to win.
2. quickly engage the player.
3. even if the engine, or idea isn't new, make it seem new even if you only adding one new thing or idea
4. make it simple to pick up, and give them a set goal to complete.
5. more structure, less random obstacles
people want to win.
i think that the whole gratification of knowing your doing something right, having fun while doing it, and also feeling like a winner makes people happy!
so i'm taking a less challenging route with my games, and trying to move towards a more.
well.. casual one!
what do you all think?